%FILES%
usr/
usr/lib/
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usr/src/debug/lib32-gamescope/build/protocol/fractional-scale-v1-protocol.c
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usr/src/debug/lib32-gamescope/build/protocol/gamescope-action-binding-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/gamescope-control-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/gamescope-input-method-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/gamescope-pipewire-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/gamescope-private-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/gamescope-reshade-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/gamescope-swapchain-client-protocol.h
usr/src/debug/lib32-gamescope/build/protocol/gamescope-swapchain-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/gamescope-xwayland-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/linux-dmabuf-v1-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/linux-drm-syncobj-v1-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/pointer-constraints-unstable-v1-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/presentation-time-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/primary-selection-unstable-v1-protocol.c
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usr/src/debug/lib32-gamescope/build/protocol/single-pixel-buffer-v1-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/viewporter-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/wlr-layer-shell-unstable-v1-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/xdg-shell-protocol.c
usr/src/debug/lib32-gamescope/build/protocol/xdg-toplevel-icon-v1-protocol.c
usr/src/debug/lib32-gamescope/gamescope/
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usr/src/debug/lib32-gamescope/gamescope/layer/vulkan_operators.hpp
usr/src/debug/lib32-gamescope/gamescope/layer/xcb_helpers.hpp
usr/src/debug/lib32-gamescope/gamescope/src/
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usr/src/debug/lib32-gamescope/gamescope/src/layer_defines.h
usr/src/debug/lib32-gamescope/gamescope/src/messagey.h
usr/src/debug/lib32-gamescope/gamescope/subprojects/
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usr/src/debug/lib32-gamescope/gamescope/subprojects/vkroots/
usr/src/debug/lib32-gamescope/gamescope/subprojects/vkroots/vkroots.h
